[ INTERIOR ] - Living room

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cecofuli
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Posts: 364
Joined: 10 January 2008, 17:31
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Location: Bergamo - Italy

[ INTERIOR ] - Living room

Post by cecofuli »

hi all,

this is my last, very fast works. As usual 3ds max for modeling, VRay and PS. Final Image is 3500x2500 pixel.

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HIGH RESOLUTION - Full HD (1920x1000)


VIEW 01
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VIEW 03



CLAY HIGH RESOLUTION - Full HD (1920x1000)

VIEW 01
VIEW 02
VIEW 03
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Image

Image

Image

Ciao :)


cecofuli

marty030
Posts: 13
Joined: 15 September 2008, 8:54

Re: [INTERIOR] - Living room

Post by marty030 »

Great quality !! Could you please reveal the combination of render techniques uses ? (IR+LC?)
Can´t wait for the book to be released in english :clap:

radiosity
Posts: 53
Joined: 16 March 2008, 14:22

Re: [INTERIOR] - Living room

Post by radiosity »

ottimo lavoro...ottimi i render e le inquadrature.....ottime le rese dei materiali...tutto molto bello.
è possibile vedere una porzione del rendering anche piccola, prima e dopo il passaggio in Ps.?
ciao grazie

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cecofuli
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Posts: 364
Joined: 10 January 2008, 17:31
Are you Human?: Yes
Location: Bergamo - Italy

Re: [INTERIOR] - Living room

Post by cecofuli »

Sure,

i use the same techniques for all my job. IM + LC. I don't like VRayCam or Sky or Sun. I prefer flexibility and for this, VRayLight and StandarCamera is very usefull. Or sometimes i use VRayCam without exposure.
For the light i use 2 VRayLight front my windows. No Skylight or Environment.
For PS i use some Leverl correction, Saturation, color gradient etc... nothing to special.

For the book, the traslation is finish and the DVD-ROM is finish too... In this moment the "beta" of my book is in USA for final correction by american friend mother language. My job is finish. Now i'm waiting other people that work to final stuff (Typography, Bank for create POS for payment, DVD compay, my shipping company for defind final cost etc...)

Bye :)

cecofuli

marty030
Posts: 13
Joined: 15 September 2008, 8:54

Re: [INTERIOR] - Living room

Post by marty030 »

Thanks a lot for sharing.
Good to see being on the right path and what can be achieved on the upper end, as BruteF is way to slow for my purpose.
I´m impressed with the amount of bump details in the textures, and knowing you use IR/LC also makes me even more curious to get information on this topic in the book.
Again, great work and gracie in advance for opening up your book to non-italien-speakers.

Ciao

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